...and my app
To reproduce, run Juce Demo in the iOS simulator, click on one of the openGL demos. Bam
***** GL_INVALID_OPERATION at /Users/nhdika/Code/JUCE/modules/juce_opengl/opengl/juce_OpenGLFrameBuffer.cpp : 57
JUCE Assertion failure in juce_opengl.cpp:141
***** GL_INVALID_FRAMEBUFFER_OPERATION at /Users/nhdika/Code/JUCE/modules/juce_opengl/opengl/juce_OpenGLContext.cpp : 141
JUCE Assertion failure in juce_opengl.cpp:141
-n