I am having scaling issues with OpenGL on Windows 10 (via Boot Camp), latest JUCE master, latest MBP with Retina display, with Ableton Live 10.
In short, the scaling is wrong when using OpenGL and toggling Live’s “Auto-scale Plug-In Window”. For all details, please watch this 100 seconds video (please watch in highest quality to see the difference of non-Retina UI and Retina UI):
Is there anything the JUCE team could do on that?
Or anything I could do within my code?