Wrong vst UI scaling on windows with opengl

I tested on windows10, with reaper and bitwig.
You can reproduce with the AudioPluginDemo (and adding openGLContext.attachTo (*getTopLevelComponent());)
I’m running win10 in parallels on a retina mbp. Everything is fine with the master branch, so it’s most likely due to the recent changes on develop.

you can revert and see if it’s indeed that:

Thanks for reporting, this should be fixed in d77dae1.

1 Like