This is going to sound a little vague, i know
Sometimes when i build a JuceAudioPlugin, the debugger tells me that it’s detected a memory leak when the plug is destroyed, and it’s always from a single Message object. Can you think of anything that might cause this? Sometimes i can manage to stop it, but my current one is baffling me to the maximum. It’s not a very serious leak (1 message!) but it’s annoying to know that it’s there…
any ideas? sorry it’s uber vague, just thought you may instinctively know what may cause such a thing.