Hi there,
I will have a bunch of sliders stored via
OwnedArray<Slider> sliderArray;
for (int i = 0; i<NS; i++) {
sliderArray.add(new juce::Slider())}
and then later I will create attachments via
StringArray sliderIDArray;
OwnedArray<AudioProcessorValueTreeState::SliderAttachment> sliderAttachmentArray;
for (int i = 0; i<NS; i++) {
sliderIDArray.add("slider_" + juce::String(i));
sliderAttachmentArray.add(new AudioProcessorValueTreeState::SliderAttachment(myValueTreeState, sliderIDArray[i], *sliderArray[i]))}
Here is my issue/question:
Since it is not possible to use regular std containers for sliders (or other juce components for that matter), I need to use OwnedArray. But this class stores pointers, and the constructor of SliderAttachment actually has Slider& as its third argument. If I dereference the pointer via
*sliderArray[i]
I feel I will be creating a copy and things won’t work.
Am I doing things wrong?
Thanks!
