I updated my project to the latest develop branch (commit state as of March 3, 2026) and unfortunately I’m seeing very bad stuttering / choppy behaviour when dragging the resizebar, but only when an OpenGLContext is attached.
Without the OpenGLContext everything resizes smoothly .
I’ve attached:
· a short video clearly showing the stuttering .
· a minimal example project (zipped source code) that reproduces the issue .
Additionally, I’d like to mention that in the attached minimal example the issue is somewhat difficult to reproduce consistently. However, in a more complex application with additional controls and a more elaborate UI an update/repaint is sometimes missed: after dragging the resize bar and releasing the mouse button, the view does not refresh. When this happens, the UI fails to update properly and components visually overlap. Only dragging the resize bar again triggers another update/repaint cycle, which then corrects the layout. This issue has never occurred so far in JUCE 8.0.11.