when using the AudioProcessorParameter in the very cool AudioProcessorValueTreeState, I have the callback void
parameterChanged (const String ¶meterID, float newValue) with the unnormalized value.
But when I call the
AudioProcessorParameter::getValue(), I get the normalized value and I have to convert the value back to the unnormalized form. It would be great to have a method to access the value returning the same as the callback.
I had to learn that painfully, when I had a slightly different conversion after calling
Thanks for considering…