TextEditor Performance



I noticed that after ~150 characters the TextEditor starts the consume lots of CPU and acts sluggish.

Is it because of the graphical drawing of the text?

Is there any way to speed up things? It almost renders it unusable since I need it to contain ~500 characters…



It’s very much quicker in release mode, there’s a lot of debug checking going on! But it was never designed for huge amounts of text, and is due for a re-write anyway.


I see. Didn’t try it in release yet.