Hello Jules and the ROLI team !
I have a feature request. I wanted to create a TextEditor which displays a PopupMenu when you start to write something, with suggestions based on what you have written. This is something very common on web apps. However, it is tricky to do that with JUCE, even if I have been able to see a few posts on the JUCE forum about this issue from a long time.
Howver I have succeeded by creating a custom PopupMenu which takes as a parameter a KeyListener in its showMenuAsync / showWithOptionalCallback. I use then this KeyListener to redirect key events into my Text Editor if the key pressed is not up/down arrows, return or escape.
Would it be possible to add a showMenu function in the PopupMenu class which takes the KeyListener as a parameter, and attach to the window, so I won't need a hack anymore for this ? Or maybe, add finally a well written JUCE component for this important functionnality, which has been asked several times here ? ;)
Thanks in advance !