I have a couple of questions regarding the FFT class.
I understand that Juce automatically selects the best engine for the framework being used. Nevertheless, the documentation for the FFT class states that “This is only a simple low-footprint implementation and isn’t tuned for speed - it may be useful for simple applications where one of the more complex FFT libraries would be overkill.”
I assume the documentation out-of-date. Or are these some extra steps required?
How can one tell which engine is being used during runtime?
Which engine is used per default on Android devices?