I’ve made a dialog editor with code generation for JUCE’s components.
You can find it here :
Currently, it works very well, you’ll just have to set the path to juce.h in the created .cpp file. It supports almost all different widgets
It has nothing to fear compared to Visual Studio dialog editor.
It is based on Juce 1.10, without my modifications for SkinnedComponents and Shapes, so it should compile out of the box with any Juce version from 1.7 to 1.10.
It you add more widgets, please post your modification so I could integrate them in the code.
I HIGHLY ADVISE YOU TO READ THE README FILE IN THE ARCHIVE. (I won’t answer question that are already answered in the file).
Some tricks : hold down the Ctrl key to see and snap object to the grid.
When modifying the specific options thanks to the popup menu, you can see the changes by saving and reloading the dialog.