I’m new to JUCE and really impressed of the whole thing.
One detail, which I consider as harmful, is the blurred appearance of text. The strokewidth of an L in 10pt can be one black pixel as well as two uniform grey pixels. It seems, that the renderer doesn’t take care of hinting. Instead it somehow maps globalized glyph-coordinates to the global raster.
I think it’s possible to make a better job in this point (e.g. http://www.antigrain.com) and I think, the overall apperance of the GUI would gain a less irritating look.
What I cannot survey at the moment is, whether and how an improved, hinted glyph-rendering-mechanism can be plugged in or substituted.
So my Question: did anyone make already some attempts in that direction? Is it possible? Has it been done? Are there drawbacks in performance, flexibility or something else?