With Apple Silicon macs it’s possible to run (and debug) on device iOS/iPadOS apps from the JUCE iOS target.
It seems Apple has added additional asset for those devices:

So I guess it’s needed to be add to juce_Icons.cpp?
With Apple Silicon macs it’s possible to run (and debug) on device iOS/iPadOS apps from the JUCE iOS target.
It seems Apple has added additional asset for those devices:

So I guess it’s needed to be add to juce_Icons.cpp?
I’ve attempted adding all the mac icons, but the warning persists. It might be an Xcode problem, as it happens outside of JUCE too:
Thanks for looking into it.
Sorry it turned out to be an Apple issue.