does anybody know, if and how I can access the audio track of an quicktime movie file? At the moment I display the movie in a QuickTimeMovieComponent and the sound seems to be rendered directly to CoreAudio.
I want to send the audio data through my processing queue and mix it by hand in a MixerAudioSource. How can this be done?
I don't see that QuickTimeMovieComponent inherits an AudioSource, which would be too good to be true. Also the QTCompBase class leads me into platform specific code, I hope I don't have to dig that route.
As a workaround I found the QuickTimeAudioFormat (by an old posting in the forum, it's not visible in the Api docs). I register the format in the AudioFormatManager, but there I get a linker error. I searched the Introjucer for some defines to activate the QuickTimeAudioFormat, but no luck.
JUCE_QUICKTIME is defined and I already use the QuickTimeMovieComponent, so this seems not to be the problem.
Any hints? Thanks, daniel