Crash in CoreAudio (number of channels limited to 96)


#1

I always have to patch a new juce version here:

juce_mac_CoreAudio.cpp line 62:

static const int maxNumChans = 96; <<<<<<< I set it to 256

There are quite some sound cards right now which handle 128ch, and this causes a crash in the audiocallback if unpatched.


#2

yes, I really ought to just make it allocate them dynamically…