Hello I work on an experimental game project with Godot Engine.
I would like to import a VSTi Synth and make the game able to use it and toy with its parameters in real time .
But to do so I realized that I would have to make a plugin that would allow me to use VSTis in Godot .
I think I would have to write a module to make that option available to Godot’s Audio engine …
How complex do you guys think this task could end up getting?