I want to be able to drop files on a component that is using OpenGL.
I had already done this with an older JUCE version, using an OpenGLComponent. This worked fine.
Now I use a class which is derived from Component, OpenGLRenderer and FileDragAndDropTarget. As soon as an openGLContext is attached, the isInterestedInFileDrag and filesDropped functions are not called anymore when dragging/dropping files over the component. What can I do to make this happen again?