GUI: 3D & Sprite Sheet

gui
opengl

#1

Hello here,

I’m GUI designer, looking for prototype interface in Juce, like the example I did below:

Is there an easy way to load 3D model in JUCE with an external lib?
Should I use 3D models or sprite sheet for GUI. Which of this technics have the best performance?

Best,
Kevin.


#2

There’s no 3D model parsing in JUCE, so it would be up to you to either roll up a model loader or use an external library if you wanted that. You could try your hand at integrating the slightly daunting Autodesk FBX SDK into a JUCE project.

There are also sprite sheet like knob tutorials on the forum: see Skinning the Slider / Replacing knob and slider track with PNGs .

Well, I don’t think performance is the main concern here: usability and maintainability are. Managing input events with 3D models is a rather large task that it’s just less headache prone to use what JUCE offers out of the box.