I've been trying, unsuccessfully, to add the Sparkle framework for the last day, and finally decided I'll ask for help!
The instructions for adding the framework to xcode are here, and following these it builds: https://sparkle-project.org/documentation/
But, when I follow all instructions I've found in previous related threads for using introjucer, I keep getting the error below in xcode:
"dyld: Library not loaded: @rpath/Sparkle.framework/Versions/A/Sparkle
Referenced from: /Users/onar3d/Documents/Spaces/Builds/MacOSX/build/Release/TWO.app/Contents/MacOS/TWO
Reason: image not found".
What I did is I copied the Sparkle.framework to "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System"
I also added the line: FRAMEWORK_SEARCH_PATHS="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks" to Custom Xcode flags in the introjucer.
I'm not very familiar with the mac side of things as I've exclusively developed on win till now, that could be the reason...
Note, I work on OSX 10.9.5, and xcode 6.1.1
Also, since you're reading, how would I then go about the next steps, of
a) setting “Runpath Search Paths” to @loader_path/../Frameworks" in the introjucer?
b) Achieve the steps under "2. Set up a Sparkle updater object" in the Sparkle instructions?