How to get Logic to continously process effect

We have a plugin that needs continous processing on an audio track, but somehow Logic only processes it, if there is an audio file playing. Anybody have an idea, how to get Logic to always process the plugin regardless of anything playing on the track.

you can’t unless Logic team “white list” your plugin

The only option that I am aware of is to set
AU_MAIN_TYPE kAudioUnitType_Generator

However, this may not yield the expected result, as the plugin does not have audio or control data inputs.

You might want to try setting the tail length to something very long (like a reverb) and generate a noise at -144 dB (or something similar) to keep Logic thinking that your processing hasn’t finished. But that is just a dirty idea to try out…