Integrating Tracktion into Swift project

I am new to JUCE. I have a Swift DAW which I wrote and I am planning on upgrading the audio engine to use JUCE and Tracktion. I need someone who is comfortable with Swift, Objective C, and C++ to help me in building an adapter which will allow the existing Swift functions to call Tracktion.

  1. Build Swift and Objective C interfaces/adapters to call Tracktion functions from Swift
  2. Get the actual logistics of the Tracktion audio engine working properly. This will include creating audio nodes, attaching audio nodes, loading audio plugins, and rendering midi.

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