I am new to JUCE. I have a Swift DAW which I wrote and I am planning on upgrading the audio engine to use JUCE and Tracktion. I need someone who is comfortable with Swift, Objective C, and C++ to help me in building an adapter which will allow the existing Swift functions to call Tracktion.
- Build Swift and Objective C interfaces/adapters to call Tracktion functions from Swift
- Get the actual logistics of the Tracktion audio engine working properly. This will include creating audio nodes, attaching audio nodes, loading audio plugins, and rendering midi.