JUCE# and C# JUCE-based Game Engine


I'm making a C# game engine, mainly for robotics purposes. I've been looking at GTK#, which uses GTK+ in a DLL wrapped into C# objects, but I am absoultly in love with JUCE because of how pristine the C++ code is; that and I'm a HUGE fan of C++11 and C++14!!! I'm starting to lean towards making a JUCE# port because JUCE is vastly superior to GTK (although GTK 3.0 has gotten A LOT better). I'm wondering what y'all would think about that? Would there be support in the community for JUCE#? It could be a good way to bring in a whole new crowd of devs.