Hi Community,
I am currently evaluating Juce as a new technology for cross platform audio stuff. As fas as I can see it’s great because it is so versatile.
What I actually need is to have all those neat audio parts running completely apart from the UI. That means we probably can’t use the JUCE UI framework.
Therefore I just started with a very small Console test program (created from Introjucer) and compiled with VS2008 on Vista:
#include "../JuceLibraryCode/JuceHeader.h"
//==============================================================================
int main (int argc, char* argv[])
{
AudioDeviceManager deviceManager;
deviceManager.initialise(255,255,NULL, true);
deviceManager.playTestSound();
return 0;
}
Compile run well. Unfortunately it did not run, because of the missing event loop and the jassert inside Juce.
A juce application without a UI from juice seems not to be possible right now.
I found this entry on the forum: http://www.rawmaterialsoftware.com/viewtopic.php?f=4&t=8164
That’s why I check out the latest Juce from git. It’s 2.0.18 today. I tried it again but the command line still gets over the
in ChangeBroadcaster. It seems that Audiostuff without UI is still not possible. Has anyone else tried to do this before?
Can I eventually emulate this MessageManager by any chance? Is there another way to “initialize” Juce?
with kind regards
Matthias