I am working on a Unity-based music app. My entire UI and executable are generated by Unity.
I would like to be able to experiment with both WASAPI and ASIO sound (for low latency and stability testing) on Windows, and I’d also like my app to be able to host VST plugins, with in-memory looping audio. Juce seems like it has all of that in spades.
Is it possible to use Juce just as an audio library, without using Projucer (since Unity is generating my solution already)? Are there any examples of standalone Win32 apps built with Juce for audio handling but not for GUI construction? If not, what existing samples would be most relevant for this “solution-less, GUI-less, audio-libraries-only” scenario?
Thanks very much!