JuceDemo's OpenGl demo crashes

I built JuceDemo for the first time in a long time (built on a new install of AndroidStudio on a Win 10 64bit) Develop branch - The rest of the demo seems OK (running on an Nexus 5 Android 6.01) - I’ll try to capture some debug info

Hopes this helps

It seems the JuceDemo now defaults to OpenGL Look & Feel UI rendering by default… If you switch back to Software Rendering, then run the OpenGL (spiny Teapot) demo, it doesn’t crash

Thanks for reporting, there will be a fix for this on develop shortly.

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Thanks, that’s got it :slight_smile: