The JuceDemo's rotating cube is not shown on android builds.
Here is screenshot of JuceDemo on Windows:
And on my Galaxy Note 2 (Android 4.1.1):
Rotating cube is not displayed. Why?
Is the polygonal graphics actually been rendered?
And I've just noticed another strange thing with OpenGL drawing.
Here is another screenshot of JuceDemo on my android device.
Look at enlarged fragment. There are some artifacts on sliders and text. I think it's result of image interpolation which is done by OpenGL. May be size of frame buffer differs with the size of component being drawn?
Sorry if this was said before on this forum, but the issues remain unfixed.