Hi all,
When using Visual Studio 7 on Windows 10 to build a unity plugin (dev branch) I get the following errors:
The plugin works completely fine using xcode on my mac & generating the .bundle.
Any ideas whats up?
Seemed to work fine on a different PC. I’m guessing its something to do with that machine and not JUCE.
I also encountered the same build error, but at that time it was caused by the Projucer’s Global JUCE modules path settings is pointing at master branch’s library. For your reference