Since you guys are doing some refucktoring with breaking changes anyhow, can I just run this up the flagpole?
It seems odd that drawing rectangles is done with fillRect() and drawRect(), while drawing squircles is done with fillRoundedRectangle() and drawRoundedRectangle(). One or the other would be dope.
Further down the rectangle hole, Rectangle is a namespace collision in Windows 10. (As is Point.) So, as we all well know, one must use juce::Rectangle and juce::Point. While I’m not as clever as you guys when it comes to the computer stuff, the number of times I’ve written code on OSX, then gone to do a Windows build and had compiler failsauce… well…
(The latter is not that big a deal; I’m used to just using the namespace now. But I just want you guys to know I think of you every time I type juce::Rectangle.)