OSC listener not working (oscMessageReceived issue)

Good day,
So I am having some issues with getting JUCE to pick up a float style OSC message. The receiver is receiving from an external device, which is making it through to my computer because I am seeing its data in a different application. For some reason the oscMessageReceived function is not working or properly initializing… The connect(‘port#’) check is returning that the application instance is connecting to the port, and I have added what I am certain to be the correct OSC path name, but the oscMessageReceived function isn’t really doing anything(yes, I am checking for message size and type), and i am not even quite sure how to run other checks on it.
Thank-you in advance for your help.

Did you attach the listener? Some apps (like Lemur) are sending osc bundles instead of osc messages. The JUCE osc listener has a separate method for those kind of OSC messages: oscBundleReceived, maybe that one is called?

I did initially add the listener, though I am using oscMessageReceived instead of the oscBundleReceived. Are there any examples for how oscBundleReceived can be used? I am really (at least for the time being), trying to access a defined string-path for OSC, although there are other paths being emitted through the port itself - is this possibly the root of the problem?

I simply use it this way:

void PluginAudioProcessor::oscBundleReceived (const OSCBundle &bundle)
    for (int i = 0; i < bundle.size(); ++i)
        auto elem = bundle[i];
        if (elem.isMessage())
            oscMessageReceived (elem.getMessage());
        else if (elem.isBundle())
            oscBundleReceived (elem.getBundle());

So it will get all the messages out of an OSC bundle and call the oscMessageReceived() method.

To be honest, I am not sure what exactly your problem is about, could you describe it in more detail? Do you receive any messages at all? Or is it about getting matching the OSCAddress?

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Thank you, I will try this. I actually received signals on one of the OSC Monitor demos, but still having a bit of difficulty applying it into the app. I am running an Audio Application wherein (at least for now) trying to add an OSC listener to the “MainComponent” instance. the Sender is from an external source and is sending out a variety of OSC addresses over the port, of which I am just trying to get one (for now). When the app initializes, it does successfully connect to the port (I have a rough check on that), but with addListener(this, “/address…”) its not even triggering oscMessageReceived or oscBundleReceived. I even experimented with instantiating a separate OSCReceiver object, but it didn’t really seem to help much. I am initializing the addListener function in the MainConstructor Component (which is currently inheriting from the OSCReceiver and OSCReceiver::ListenerWithOSCAddress<>), but I think that somehow something is getting dropped.

I realize there is probably something really obvious that I am missing here, still new to JUCE and not highly adept with C++.

Hello sir, thank you for help with this. I figured it out. The solution was to use OSCReceiver::Listener as is, which is the only subclass that allows for Bundling, the clue should have been that oscBundleReceived was throwing an error when I added override to it. Thanks again!

Is it OK for the AudioProcessor to inherit from OSCReceiver? Did you have any issues @ToccataNos?