So, as per the subject: is there an overview somewhere (or an easy way) to find out which minimum version of iOS and macOS each particular version of XCode can still target?
And another question: when you’re releasing SDKs for other app developers to use in their music/audio apps, does it still make sense to support 32-bit versions? Seems like macOS 10.14 (Mojave) was the last version to support 32-bit apps, but that’s actually not THAT old. How would you feel as an application developer if an SDK is not supporting 32-bit any longer? Or should we all just get over it and only do 64-bit now…
(Also: is it just me, or is there always something that breaks (even for projects that don’t use JUCE at all) when Apple releases a new version of XCode? I never seem to have this issue on Windows with Visual Studio…)