Plugin 64 vs 32 bit at runtime

Anyone come up with a cross-platform way to detect at runtime if the plugin is 32 or 64 bit?

I need to spawn a new process – and I want to spawn the process which matches the current plugin bit size.

Cheers,

Rail

For Mac and Windows I’m thinking…

bool isWindows()
{
    #if JUCE_WINDOWS
        return true;
    #else
        return false;
    #endif
}[/code]

[code]bool isSixtyFourBit()
{
    if (isWindows())
        {
        #ifdef _WIN32
            return false;
        #endif
        }
    else
        {
        #ifdef __i386__
            return false;
        #endif
        }
    
    return true;
}

Anyone see any flaws?

Rail

This snippet from my PluginEditor code fills a string with the current version, format, and bit depth – seems to work well on Windows and OSX.

    String displayString("Version ");
	
	displayString += JucePlugin_VersionString;
    
	displayString += " ";
	
    switch (getProcessor()->wrapperType)
    {
        case AudioProcessor::wrapperType_VST:
            displayString += "VST";
            break;
        case AudioProcessor::wrapperType_VST3:
            displayString += "VST3";
            break;
        case AudioProcessor::wrapperType_AudioUnit:
            displayString += "AU";
            break;
        case AudioProcessor::wrapperType_RTAS:
            displayString += "RTAS";
            break;
        case AudioProcessor::wrapperType_AAX:
            displayString += "AAX";
            break;
        default:
            displayString += "Unknown";
            break;
    }
#if defined(__LP64__) || defined(_WIN64)
	displayString += String(" (64)");
#else
	displayString += String(" (32)");
#endif
    
#ifdef _DEBUG
        displayString += String(" DEBUG");
#endif
1 Like

Thanks Frank!

Rail

I would normally use a pre-processor definition, it seems however that JUCE_64BIT and JUCE_32BIT are not always defined so they can’t be used in runtime if statments unless you add something like this…

#ifndef JUCE_64BIT
 #define JUCE_64BIT 0
#endif

Then you can do things like…

DBG (String (JUCE_64BIT ? "64 bit" : "32 bit"));

However to avoid the additional defines you can always do something like…

#if JUCE_64BIT
 String architecture ("64 bit");
#else
 String architecture ("32 bit");
#endif

DBG (architecture);
1 Like

Thanks Anthony,

I think I’ll go with:

bool isWindows()
{
    #if JUCE_WINDOWS
        return true;
    #else
        return false;
    #endif
}[/code]

[code]bool isSixtyFourBit()
{
    if (isWindows())
        {
        #ifdef _WIN64
            return true;
        #endif
        }
    else
        {
        #ifdef __LP64__
            return true;
        #endif
        }
    
    return false;
}

Cheers,

Rail

Looks good although I would vote for…

bool isSixtyFourBit()
{
    #if JUCE_64BIT
        return true;
    #else
        return false;
    #endif
}

That would work if we can rely on JUCE_64BIT being defined to 0 for a 32 bit build – the pre-amble to your previous post made me think that wasn’t always true…

I guess I can add the definition to zero in AppConfig.h and use your version :slight_smile:

Rail

No for the pre-processor if statements if they are not defined they will result in a 0 or false outcome, it’s just when you want to use it in a runtime if statement.

If you look around the JUCE code you will see plenty of examples including this in juce_android_SystemStats.cpp…

bool SystemStats::isOperatingSystem64Bit()
{
    #if JUCE_64BIT
     return true;
    #else
     return false;
    #endif
} 

It’s actually no different for JUCE_WINDOWS in that it’s also never defined as 0. I would go as far as to say that JUCE pretty much only ever defines these kind of preprocessor definitions as 1.