I’m surprised I didn’t find any existing topics about this: is there a simple (cross-platform) way to read audio from the system output using Juce’s audio libraries? I imagine it would work with some kind of virtual audio device, but there doesn’t seem to be any built-in Juce way to do it.
In general, I know that it’s possible for an application to do this directly – for example, Open Broadcaster Software has it. I want my app to be able to do it like OBS does, without requiring a third-party utility (such as JACK).
Thanks for any advice, or if this isn’t currently possible with Juce, could I request it as a feature?