Retina monitors, openGL window draws only to a portion of the screen


#1

Anyone know how to fix this? Looks like my drawing apparatus is only 1/4 the correct size. I’m using openGL GLAD if that makes a difference.


#2

This kind of GL scaling problem is on my to-do list for next week…


#3

Has any progress been made on this issue?


#4

Any hint at a solution?


#5

Which JUCE version are you using? This was fixed a while back and shouldn’t happen anymore in the latest version of JUCE.


#6

not the latest version! thanks!


#7

Using OpenGL module 5.2, actually pretty sure I’m using all 5.2 modules.

PrettyScope is still limited to one corner.