Hello everyone, it’s my first post here! I’m Paolo and I’m the main developer at FluffyAudio, we do libraries for Kontakt, but after struggling with the slowness of the scripting I decided to give JUCE a try. Years ago I have developed a plugin in Delphi (!!!) so I have a basic knowledge of how to program audio (including some necessary SIMD optimizations due to the slowness of Delphi). I always stayed away from C++ because it seemed over complicated, but I was struck about how the efforts in either Juce and the recent developments in C++ were made to provide a clean and simple set of tools that resembles languages that I love like Java. In short: last weeks I was completely hooked to Juce and started right away to work on a kind of absurd but very cool idea.
It’s has been like playing with the Lego Mindstorms for the first time, after a life spent playing with Lego Duplo
Coming from the sampler world, I immediately noticed that there’s a SamplerPluginDemo in the new Juce release. But when I try to compile it in XCode, it gives me a series of errors:
First it seems that it needs some std:: namespaces and more fixes. Before trying to fix them in code I was wondering if I’m opening it badly (I just drag the PIPs in Projucer, open XCode and compile). I was really interested in this demo because I’m actually writing something that could possibly make great use of this, but I prefer to know how experienced developers do it, before trying to implement my own, possibly awkward, solution.