// edit :
SORRY, posted too early,… I added one Slider Component to my GUI and now everything is fine and the GUI shows up. So first I figured that might be a bug, so I commented everything in my PluginEditor out again and restored the Hello World part, and then that worked too… so no idea what fixed it but all is good now.
I’m super excited about the new Unity Plugin export target and just built a first little test plugin. Audio works, my Parameters show up, so far so good.
But the PluginEditor doesn’t seem to load in UnityEditor. I didn’t do anything fancy as far as the GUI goes, it’s just “Hello World” in the paint method for now. AudioProcessor::hasEditor() returns true (and obviously Standalone and VST/AU Plugin Builds show the proper PluginEditor).
But Unity is still just showing me the standard Unity sliders in the Editor instead of the “Hello World” window. Am I missing something important?