Nice one, I’ll fix that. That’s two bugs you guys have found in one day - I’d better shape up a bit here!
I’ve not had time to play with the debug/release build stuff on the mac yet, but will do before the next release. Sounds like you’re right that having differently named libs is the way to go.
One more thing about the XCode project. I can’t find any #defines used like in the PC version. _DEBUG, NDEBUG, _LIB, etc. So the only difference between DEBUG and RELEASE is the optimization level and the debug info.