I can’t seem to find anything more direct about this. I found a bunch of 3D page talking about it. Maybe I’m just tired and can’t find it… Thanks.
Are you looking for this?: https://docs.unity3d.com/Manual/Plugins.html
Thanks guys. I was wondering if it had something to do with the Unity framework used by video game consoles and pc games. Not sure if I see why there should be such format on JUCE, but heck, what do I know…
It’s very handy to be able to run the same code in a DAW and in a game engine, when the project isn’t just a piece of static content like music. Could be a game, could be something else entirely.