I do Unity/Plugin as well(for some time), so that is on my radar.
Matt, yeah I agree but I need to figure this stuff out. I have been playing with JUCE for years, but now it’s time I get some of my Android apps ported to a new runtime and I have a audio visualizer in Unity I want a custom sequencer/synth engine for.
Having read the Unity docs and experimented with DSP in C++ using their API, I am pretty sure I will be able to pull something together. The more complicated part is getting the Android stream setup.
In other words, I am going to do it blind, the way I have done other things, then see what it looks like.