Hi, I am trying to build an VST3 plugin that loads a TorchScript model. I am using CMAKE to build the project. Right now I am just building the default AudioPluginExample project from the JUCE repository. I have added the following code to the CMakeLists.txt file:
find_package(Torch REQUIRED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TORCH_CXX_FLAGS}")
target_link_libraries(AudioPluginExample PRIVATE "${TORCH_LIBRARIES}")
set_property(TARGET AudioPluginExample PROPERTY CXX_STANDARD 14)
# The following code block is suggested to be used on Windows.
# According to https://github.com/pytorch/pytorch/issues/25457,
# the DLLs need to be copied to avoid memory errors.
if (MSVC)
file(GLOB TORCH_DLLS "${TORCH_INSTALL_PREFIX}/lib/*.dll")
add_custom_command(TARGET AudioPluginExample
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${TORCH_DLLS}
$<TARGET_FILE_DIR:AudioPluginExample>)
endif (MSVC)
The interesting thing is that I can load the project into a DAW (using Reaper) with no problems as long as I do not include the target_link_libraries(AudioPluginExample PRIVATE “${TORCH_LIBRARIES}”) line in CMakeLists.txt. As soon as I add that line, the plugin does not show up in the DAW any more. The build seems fine however, I do not get any errors while building the project. The commands I am using to build are:
cmake . -B cmake-build -DJUCE_BUILD_EXAMPLES=ON -DJUCE_BUILD_EXTRAS=ON -DCMAKE_PREFIX_PATH="D:\School\Grad School\Project\libtorch_debug\libtorch"
cmake --build cmake-build --target AudioPluginExample_VST3 --config Debug
Does anybody have any ideas as to what could be going wrong? Thanks!