I don’t know if this has anything to do with JUCE, but it may, so I ask the question.
I have an app that uses juce_AudioDeviceSelectorComponent.
On windows when I run the Release or Debug versions either in vs 2017 or the .exe versions (guitarFineTune.exe) everything works fine.
BUT if I make an install package in vs 2017 (Windows Application Packaging Project Visual C++, which I must do to upload the app to Microsoft Store) then things get strange:
If I install the package on the PC where I develop the app and the run the installed app then I get the error message:
Error when trying to configure audio!
Error opening Primary Sound Capture Driver: “Bad format”
and I I go to the AudioDeviceSelector and select Windows Audio and/or Select another input device I get errors like
Error when trying to open audio device!
Couldn’t open the input device!
Further it looks like the app thinks it is running in a smartphone, because it is possible to disable the OS audio processing (I have a check box showing on the UI when that is possible).
The windows an JUCE versions are
Edition Version Installed on OS build
Windows 10 Pro
JUCE: 5.3.1 (latest from GitHub)
I have uploaded the package to Microsoft Dev Center where it is in certification, so I don’t know what MS finds.
Maybe it is something you JUCE experts can clarify?