I'm working on a project where JUCE would be a perfect candidate, but Windows Store support is crucial. Is it possible to use a subset of JUCE while maintaining Windows Store compatibility? I've seen the Direct2D related files in the native folder, but didn't delve into the code. What's the state of this code? I guess switching to Direct2D would be the main obstacle to overcome? Since the Win32 file API is allowed (using CreateFile2) although sandboxed, I suppose file IO would be a minor problem and WASAPI is already in there.