I’m an engineer, industrial designer and a hobby musician that wants to learn to make audio applications. I have some basic C++ knowledge but not really extensive, so for me some JUCE methods are a little bit advanced for me. So then I discovered the Tracktion Engine, which seems to simplify things a lot, specially in terms of memory allocation management and threading I think.
Do you recommend me to start with Tracktion Engine and then jump to the full JUCE framework or start little by little with JUCE first? My idea is to make simple apps like recording and playing tracks with the waveforms, samplers and these kind of things, nothing mathematically crazy.