I looked for an answer about my problem but was unable to find something approaching.
I would like to create audio plugins with Juce and, in order to do that, I tried if I would be able to test them in the AudioPlugin Host by using the ArpeggiatorTutorial example provided in tutorials.
I first tried on a MacOS computer, and it found with no problem my plugins once I added the file where they were. I was then able to add them in my PluginHost and try the ArpeggiatorTutorial inside.
Then, I moved on Windows and tried the same manipulation (in order to start coding my audio plugins on Windows), but even thought I’ve been trying since 3 days, I’m unable to make the AudioPlugin Host find my plugins, despite the fact I’ve been doing the same as I did on MacOs.
It seems that, on MacOs, the .AU is enough to get the AudioPlugin Host detecting the plugin, but on Windows it seems not to find anything… I tried to move the plugins to test, I tried numbers of manipulations on compilation, on file paths, nothing seems to work…
Could anybody bring me some solution or any new ideas?