Wondering if anyone has automated the process of creating multi-sized GUIs with Knobman somehow. I see that KM 3D java version files are open-source (MIT). There’s also the JAR version of the Knobman 2D, but I couldn’t run on my Windows 10 machine. Still, just wondering about those things. If I do something on my own I will post here later on. Maybe the best way is to make the GUI background very large, and have all buttons positions relative and not fixed. That way I could create 4 sizes, I would say. And still, keep the realistic format. Yeah, I know, Jules will cry VECTORS, but I don’t like that, always used graphics and will continue to use it unless I figure my own way of creating nice knobs using vectors in real-time…
If you never heard of Knobman, check it out, is very good.