How to make plugin usable in DAW? Is it a simple .jucer to .vst3 conversion?

Topic. I haven’t found a clean link to this discussion.

I’m aso curious how difficult it is to design a visual oscillator, like the one in Serum, where you can see the waveform. I’m guessing I would need to first start with a GUI application project.

  • Open or create a new .jucer file in Projucer
  • Export the Jucer project into your platform’s appropriate C++ IDE (Visual Studio on Windows, Xcode on macOs)
  • Build the plugin in the IDE

If you want to do a plugin, create an audio plugin project. If you have an existing .jucer project that already isn’t a plugin, there’s no straightforward way to make a plugin out of that. Lots of recoding may be necessary.

When I build the plugin in visual studios 2019, it’s not making it into a vst though. I’m just trying to convert some of the tutorial plugins.

JUCE comes with a lot of modules but I’m wondering how customizable these actually are. I’m looking to make something pretty, or even something similar to this: http://www.rs-met.com/graphics/screenshots/SignalAnalyzer2.png which I suspect are very difficult but I still want to try.

So this is a spectrum analyzer in JUCE (https://docs.juce.com/master/tutorial_spectrum_analyser_screenshot1.png). Is there a way to build a professional looking analyzer with current libraries?

Depending on what plugin formats you have enabled, you will get .dll, .vst3 or .exe files if the builds actually succeed in Visual Studio.

The spectrum analyzer is just simple tutorial code, not necessarily intended to be reused in your own projects or to be taken as professional examples. You can draw whatever you like with your own code. (Juce’s drawing performance is not incredible, though. If you go very fancy with the graphics, you may bump into performance issues with the raster rendering.)