dunno if this is related to the problem i’m having…
the opengl demo doesn’t run on my machine. blank window, no updates at all when i select the opengl demo from the demoapp on the site. i tried the same demo on a diferent machine and it worked fine.
i tried recompiling and the same problem exists.
i checked the renderContext being returned from wglCreateContext and it was something like 0x0010000. i would expect a 0 from a failed call, so it seems to create the contect okay (which means that the pixel format shouldn’t be the problem).
the machine having issues is running xp home and is a dell inspiron 8200 with an nvidia chipset…
also, it’s been this way for a while, but the blue logo on the cube isn’t texture mapped properly – the texcoords are messed up in one of the last two vertices (i’d tell you which if i could get it to show up).