Plugin debugging in Xcode

How ? On windows you can define an executable that should be run for a debug session, is it possible for Xcode ? i need to see my stderr output and attaching my debugger to a process does not do that, is there a way to debug plugins (components) in xcode ?

nevermind :slight_smile:

you need to add a Custom Executable to your project and the debugger will run it, just like on windoze.