I started to learn juce several days ago and i’m doing my best to get along with it. Now there are unknowns. I aim to use juce maily for audio stuff, esp VST.
1)for a start, I decide to make a virtual midi keyboard that user can click on the MidiKeyboardComponent and my app will give out a sound(whatever it sounds like, i really dont care) at the corresponding pitch.
I refered to the Audio demo of Juce Demo, and it does make some sense to me on how this app flows. But it’s still too complicated for me, can I just use the keyboard component to send midimessage and use handleNoteOn function to give out a sound? Is there some easy way to have a sound given out apart from the demo’s way?
2)I’m using visual studio 2005, how can I “get help” from the IDE? e.g. after I type DocumentWindow(, then IDE will scroll down a list of all the form of the constructor of DocumentWindow, or a pointer *juceAPP, when typed in juceAPP-> , IDE will have a list of its methods and members. Sometimes after I build and run the app, the IDE surprisingly have that skill, but sometimes it doesnt. How to solve it? (I use the suggested way of using juce_amalgamated.h instead of juce.h, and I can build juce programs with vs2005 correctly~~).
thx a lot.