We’ve been using JUCE on our embedded ARM platform running linux and
it’s going well. One thing we still would like to do is get rid of the X server.
There are framebuffer drivers for the Mali GPU we have on board, so in
theory we could do 100% openGLES graphics without needing X.
What do we have to do in JUCE, to just use openGLES graphics, and get
rid of the X dependency? Is it just a matter of making all components
we are using use a GL context/renderer (basically attach one to every
component)? Or would the dependency still be there even in that case?
In short, we want to figure out how to remove the X dependency of the JUCE framework.