Hey Jules
I’m getting the following error in vs when compiling the latest tip:
This does not happen in Xcode, I’ve turned off openGL but giving OpenGLComponentWatcher public access fixes the problem. I wonder why VS is complaining about this?
Hey Jules
I’m getting the following error in vs when compiling the latest tip:
This does not happen in Xcode, I’ve turned off openGL but giving OpenGLComponentWatcher public access fixes the problem. I wonder why VS is complaining about this?
The ScopedPointer is throwing it off I think…
Sorry, I’m just tweaking a few things, will put a new version up imminently…